⚡ ActionScript & Core Language

SWF Bytecode & Reverse Engineering: ABC Instructions & the Tamarin AVM2 Virtual Machine

👤 Author: Lead ActionScript & WebAssembly Architect📅 Technical Review: September 2026⚡ WebAssembly & WebGL 2.0 Verified

The ActionScript Virtual Machine 2 (AVM2), developed as the open-source Mozilla Tamarin project, executes compiled ActionBlock Code (ABC) embedded within SWF `DoABC` tags. Analyzing its stack-based instruction set illuminates how high-level ActionScript code translates into deterministic machine execution.

1. AVM2 Stack Bytecode Example & Opcode Walkthrough

// Disassembled AVM2 Bytecode for `var total:int = a + b;`
getlocal_1        // Push local register 1 (variable 'a') onto evaluation stack
getlocal_2        // Push local register 2 (variable 'b') onto evaluation stack
add_i             // Pop two integers, compute integer sum, push result
setlocal_3        // Pop result from stack and store in local register 3 ('total')
Robert Baindourov

Written by Robert Baindourov & CodeForFlash Technical Council

Senior interactive systems architect and digital preservation engineer specializing in ActionScript 3.0 virtual machines (AVM2), Rust/WebAssembly emulation engines (Ruffle), Stage3D to WebGL 2.0 shader compilation, and HTML5 vector rasterization.